About Me

About Me

Hi, I’m Luca Sonnenberg, a 3D Character and Creature Artist based in Dortmund, Germany. Ever since I was a child, I have loved creating my own characters and creatures, inspired by imaginative worlds such as Avatar, Pokémon and Digimon. This early passion for design and storytelling eventually led me to pursue a career in Game Art and 3D Animation.

 

I received my Advanced Diploma in Game Art and 3D Animation in March 2024 and completed my Bachelor of Arts at the University of Hertfordshire with First Class Honours in September 2025. During my studies, I developed a strong understanding of the complete real-time character pipeline. From concept development and sculpting to texturing, rigging, animation and Unreal Engine integration. While further deepening my passion for bringing original characters and creatures to life.

mar
2020

Over time, I made it my goal to master every step of the character creation pipeline from concept art to sculpting and modeling, retopology, texturing, rigging, skinning and animation. I genuinely enjoy each stage of the process, which is why I’ve developed into a  generalist with a broad and flexible skill set.
As a freelancer, I’ve already had the opportunity to bring custom characters to life for various clients. Besides character work, I also enjoy creating environments and level designs, breathing life into entire worlds and atmospheres.
For me, every project is a chance to tell a new story 

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